Auto rig for Maya developed in Python from scratch
Auto Rig in Maya - Demo Reel from Jose Molina on Vimeo.
Model by Abel Tebart
Auto rig for Maya developed in Python from scratch
Auto Rig in Maya - Demo Reel from Jose Molina on Vimeo.
A little Lego truck that I modeled few years ago, first I modeled all the little pieces and after I follow the "manual" to build it. It was very fun!
It was rendered in blender using cycles, with 150 samples for the hi-res images and 40 samples for the video.
Lego Truck from Jose Molina on Vimeo.
Hi!
I've made a quick video with a demo of the Auto-rig script used in the pre production of Alike
The script generate a full rig with ik/fk, auto stretch, spine with stretch, foots with multple pivots.
It also can generate individual parts of rigs: arm/spine/leg and combine them later.
I would like to release it as soon as possible, but first I should update it to the last Blender API changes because it was developed for the v2.60
Auto Rig script demo from Jose Molina on Vimeo.
Hi, I just finished a 3D recreation of the van from Scooby-Doo.
All made in blender, rendered using cycles.
Turn around
The Mystery Machine 3D recreation from Jose Molina on Vimeo.
Script created by me in combination with Daniel MartĂnez Lara to help their students. It allows animators to easily see the timing and spacing in the blocking process. In the viewport, the script duplicates the object mesh of the key frames selected. Seeing all the advantages it offers it's included in the "Alike" production pipeline. In the video you can see an example of how it works. To download the script click here.
Small sample of the library with multiple facial expressions of the characters Copy & Paste.
This expressions will be used by the animators as reference, more info in the blog of the sort film
Facial Library from psl on Vimeo.
Little animation made by Albert Papaseit with the multirig for testing it, more info in the blog of the short film
MultiRig Test from psl on Vimeo.