Auto rig for Maya developed in Python from scratch
Model by Abel Tebart
I've made a quick video with a demo of the Auto-rig script used in the pre production of Alike
The script generate a full rig with ik/fk, auto stretch, spine with stretch, foots with multple pivots. It also can generate individual parts of rigs: arm/spine/leg and combine them later.
I would like to release it as soon as possible, but first I should update it to the last Blender API changes because it was developed for the v2.60
Script created by me in combination with Daniel Martínez Lara to help their students. It allows animators to easily see the timing and spacing in the blocking process. In the viewport, the script duplicates the object mesh of the key frames selected. Seeing all the advantages it offers it's included in the "Alike" production pipeline. In the video you can see an example of how it works. To download the script click here.